Virtual Reality: Levels of immersion
In this webinar, Jon Starck gives a peek into an R&D project from Foundry’s Research Team on light-fields for positional VR experiences.
Looking at the first stages of a test production, in partnership with Surrey University and Figment Productions, he covers:
- Volumetric capture
- Post-production in Nuke and playback in Unity
- Some of the lessons learnt along the way
Interested in learning more about virtual reality production? Visit our Explore VR hub.