Virtual Reality: Levels of immersion

In this webinar, Jon Starck gives a peek into an R&D project from Foundry’s Research Team on light-fields for positional VR experiences.

Looking at the first stages of a test production, in partnership with Surrey University and Figment Productions, he covers:

  • Volumetric capture
  • Post-production in Nuke and playback in Unity
  • Some of the lessons learnt along the way

Interested in learning more about virtual reality production? Visit our Explore VR hub.