Webinar: A Modo, Mari and Nuke project for beginners - part 1
This is the first in a two-part webinar series aimed at beginners, where Creative Specialist Martin Mayer will take you through the process of creating a digital nature scene using techniques applicable to both visual effects and advertising image production.
With the help of key tools from Foundry’s creative portfolio - Modo, Mari and Nuke - he’ll create the scene from scratch, focusing in part one on:
- Preparing the hero asset in Modo, using the UDIM workflow to get it ready for texturing.
- Efficient texturing strategies inside Mari, including integrated Modo render engine occlusion baking, procedural textures and hand painting.
If you liked this you can watch part two of Martin's webinar series here.