An inside look at how USD is set to power-up Foundry software
Take a look at how Foundry is incorporating USD into our creative tools - and get a peek into our plans for the future.
An introduction to the Nuke Particle System
Discover how Nuke’s Particle System can be harnessed to streamline artist workflows.
The battle to bring Game of Thrones to life in a gaming universe
Discover how Nuke and Mari helped bring the world of Game of Thrones to life for a photorealistic PC game trailer.
How Universal Scene Description is set to change the face of VFX
How Universal Scene Description (USD) holds some potentially game-changing opportunities for VFX studios.
Deep inside DNA VR - London’s first VR arcade
We visit London’s first virtual reality arcade to report on how locational experiences differ from home-based virtual reality
Why the founders of London’s first VR arcade have bet on VR going places
We catch up with one of the founders of DNA VR to find out why VR arcades could be the key to unlocking VR’s future.
Re-writing the rule book on Spider-Man: Into the Spider-Verse
Discover how Sony Pictures Imageworks created the signature graphic look of Spider-Man: Into the Spider-Verse.
The unexpected way VR could end up in your home
Discover how Location Based Entertainment (LBE) VR could be a vital stepping stone towards mass consumer adoption of virtual reality.