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Hybrid Gamma Ray
VR/AR/MR

Recreating real-world color: the promise of Hybrid Log Gamma

We explore how the Hybrid Log Gamma (HLG) HDR standard could hold the key to bringing immersive content into people’s homes

min read
How to train your dragon 3
Film & TV

Bringing How to Train Your Dragon: The Hidden World to life with DreamWorks Animation 

Discover how DreamWorks created the visual story reel for the upcoming How to Train Your Dragon film using Flix.

4 min read
Deep learning exploration
Machine learning

Explaining deep learning: what it is, and what it’s not

Deep learning has the potential to reinvent every industry—including VFX. But what is it exactly? Find out here.

min read
Trends of 2019
Film & TV

The big trends that will define 2019

We look into our crystal ball and try to predict the VFX and tech trends that will define 2019.

min read
Human limitations and its affect on VR
VR/AR/MR

Human anatomy and limited technology: the barriers to truly immersive VR

The Holy Grail in VR is to create a true sense of presence by making the viewer believe they’re truly inside the virtual world. But that’s easier said than done...

min read
Katana header
Film & TV

Katana in 2018 and the road ahead

We take a look back at some of our best Katana customer stories from 2018, and look ahead to what’s in store for next year.

min read
Streaming platforms
Film & TV

SVOD as a boon for the VFX industry

We look at how the rise of subscription video on demand (SVOD) has created a windfall of work for VFX studios

min read
Designing in 3D space
Design

Fifty Shades of Black: are your 2D CADs holding you back?

Brendon Marczan explains how moving designs into a 3D space means the black you see is, at last, the black the world sees too.

min read
STAR WARS
Film & TV

Rear projection on Solo: A Star Wars Story

We catch up with Rob Bredow, Head of ILM, about his work using advanced projection techniques on Solo: A Star Wars Story.

min read
Robot white
Film & TV

Aspiring To Be A Texture Artist At A Big Studio?

Paul Paulino tells all.

VR
VR/AR/MR

Is enterprise the key to unlocking VR’s potential?

We spoke to the team at creative studio Nice Shoes, about how VR may find its natural home in enterprise.

min read
Mari
Film & TV

Aspiring to be a texture artist at a big studio? Hear Paul’s story

Find out how texture artist Paul Paulinho fell in love with texturing through Mari and bagged a dream job at Method Studios. Watch the video here.

min read