Insights Hub.

Bringing you tomorrow’s technology,
so you can accelerate your creativity today.

Explore the latest

Footwear brands and 3D Design
Design

Why are brands using 3D to get to market faster?

Brendon Marczan reflects on a year that is pushing footwear brands to get their ideas to market faster and faster.

min read
Computer designed shoe
Design

Would you buy shoes designed by a computer?

Brendon Marczan reflects on the value of an artist or designer in a world that is increasingly becoming automated.

min read
Disney method for adaptive light fields
VR/AR/MR

Virtual worlds and adaptive light-fields: an interview with Disney Research

We speak to Kenny Mitchell, a senior research scientist for Disney Research, about his team’s work on adaptive light fields and the challenges around telling stories in VR.

min read
Man glowing blue eyes
Film & TV

Giving Artists Back Time To Pursue Their Dreams With Spin VFX

Saving time, so artists can spend it doing something they love.

Mahsa Ghorbankarimi
Film & TV

Katana: giving artists back time to pursue their dreams

Watch this video and find out how Katana helped make it possible for CG supervisor Mahsa Ghorbankarimi to pursue her interests outside of work.

min read
Car rendering in 3d
Film & TV

Bottleship VFX: preparing for a more complex look development and lighting future

In this article, we catch up with Hristo Velev, founder of Bottleship VFX, to find out why Bottleship realised now was the time to future-proof their pipeline.

min read
Virtual workflows
VR/AR/MR

A deep dive into Virtual Production workflows

We go down the rabbit hole to find out exactly what a virtual production workflow entails - from pitch vis to to tech-vis.

min read
Disney COCO Virtual Reality
VR/AR/MR

Virtual reality as a social experience

We explore the rise of ‘social VR’, in which users interact with other people in virtual reality environments, rather than experiencing them alone.

min read
Jon Wadelton on design visualization
Design

Design visualization: how Foundry is leading the visual-first revolution

Foundry CTO Jon Wadelton explains how product design is in the midst of a a visual-first revolution - and how Foundry is leading the charge.

min read
Cityscape at war by Cinemasphere
Film & TV

Think you’re too small for Katana? Think again…

Jakarta-based Cinemasphere explain why they integrated Katana into their pipeline - and how it’s having a big impact on ROI.

3 min read
Mars space modelled and textured
Film & TV

Modelling and texturing the space rovers of Mars 1

How a small team faced a race against the clock

min read
Siggraph
VR/AR/MR

Exploring infinite walking in virtual reality

SIGGRAPH SPECIAL: We speak to one of the authors of a paper showcased as this year’s SIGGRAPH which explores possible techniques to enable‘ infinite walking’ in VR.

min read