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Hybrid Gamma Ray
VR/AR/MR

Recreating real-world color: the promise of Hybrid Log Gamma

We explore how the Hybrid Log Gamma (HLG) HDR standard could hold the key to bringing immersive content into people’s homes

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How to train your dragon 3
Film & TV

Bringing How to Train Your Dragon: The Hidden World to life with DreamWorks Animation 

Discover how DreamWorks created the visual story reel for the upcoming How to Train Your Dragon film using Flix.

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Deep learning exploration
Machine learning

Explaining deep learning: what it is, and what it’s not

Deep learning has the potential to reinvent every industry—including VFX. But what is it exactly? Find out here.

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Trends of 2019
Film & TV

2019年 VFX業界トレンドの方向性

We look into our crystal ball and try to predict the VFX and tech trends that will define 2019.

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Human limitations and its affect on VR
VR/AR/MR

Human anatomy and limited technology: the barriers to truly immersive VR

The Holy Grail in VR is to create a true sense of presence by making the viewer believe they’re truly inside the virtual world. But that’s easier said than done...

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Katana header
Film & TV

Katana の現在、そして未来

We take a look back at some of our best Katana customer stories from 2018, and look ahead to what’s in store for next year.

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Streaming platforms
Film & TV

SVOD as a boon for the VFX industry

We look at how the rise of subscription video on demand (SVOD) has created a windfall of work for VFX studios

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Designing in 3D space
Design

Fifty Shades of Black: are your 2D CADs holding you back?

Brendon Marczan explains how moving designs into a 3D space means the black you see is, at last, the black the world sees too.

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STAR WARS
Film & TV

Rear projection on Solo: A Star Wars Story

We catch up with Rob Bredow, Head of ILM, about his work using advanced projection techniques on Solo: A Star Wars Story.

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Robot white
Film & TV

Aspiring To Be A Texture Artist At A Big Studio?

Paul Paulino tells all.

VR
VR/AR/MR

Is enterprise the key to unlocking VR’s potential?

We spoke to the team at creative studio Nice Shoes, about how VR may find its natural home in enterprise.

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Mari
Film & TV

Aspiring to be a texture artist at a big studio? Hear Paul’s story

Find out how texture artist Paul Paulinho fell in love with texturing through Mari and bagged a dream job at Method Studios. Watch the video here.

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