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How to become a Nuke Technical Director
Learn the same skills and techniques used by leading VFX studios and artists.
Five of the top trends to come out of SIGGRAPH 2020
That’s a wrap on SIGGRAPH 2020.
The art of war: forging AC Valhalla’s epic CG launch trailer
DIGIC gets battle-ready with Nuke for the Assassin’s Creed franchise.
Lighting in Katana 4.0: like nothing you’ve seen before
Find out why the future’s bright for lighting artists in this exclusive Q&A.
Artist Spotlight: Victor Perez
One of the industry’s top compositing gurus offers an exclusive sneak peek into his amazing home studio.
Lighting in visual effects: crafting CG cinematography
Merging the real and imagined to create something incredible.
A round-up of the latest in VR, AR and MR
Looking at what’s new in the virtual reality sphere.
The path to Nuke 12.1’s ParticleBlinkScript node
Foundry’s ‘father of the particle system’ offers exclusive insight into the development of this fundamental feature.
Machine learning for artists: the latest trends
Arm yourself with the latest machine learning tools.