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Mari releases.

Rory Woodford, Mari Product Manager, Foundry

Mari 4.0 is easier to use and faster to learn. Get new projects up and running quicker, enjoy more flexible and configurable exporting, navigate around more easily, and experience a raft of improved workflows.

Mari 4.1 Download Release notes

New features in Mari 4.1

Here’s what’s new in Mari 4.1

Mari 4.1 brings improved color picking to achieve a WYSIWYG workflow; Scalar Channels and source images now display perceptually linear; a refreshed colorspace toolbar that shows the artist whether they’re viewing color or scalar data at a glance; and new visual indicators to define whether a Channel contains color or scalar data - as well as its bit depth - allowing the artist to easily manage Channel configurations. Improved color-space performance gives faster project load times and GPU accelerated procedurals; and that’s on top of a new filter for changing the color-space of a paint target, adding more flexibility to Mari's color workflows. Significant efficiencies have also been made to the way Selection Groups are managed.

Mari 3.4 Download Release notes

Mari improved color workflows

Here’s what’s new in Mari 3.4

Mari 3.4 brings improved color picking to achieve a WYSIWYG workflow; Scalar Channels and source images now display perceptually linear; a refreshed colorspace toolbar that shows the artist whether they’re viewing color or scalar data at a glance; new visual indicators to define whether a Channel contains color or scalar data - as well as its bit depth - allowing the artist to easily manage Channel configurations; improved color-space performance gives faster project load times and GPU accelerated procedurals; and a new filter for changing the color-space of a target or buffer without affecting the channel settings, adding more flexibility to Mari's color workflows.

As the creators of OCIO, the industry standard for colour management, we found Mari 4.1's improved colour workflows a great step forward. With intuitive color picker and node enhancements, and highly configurable GPU colour processing acceleration, painters and pipelines alike have something to gain from.

Michael Dolan, Color Scientist, Sony Pictures Imageworks

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