Adriana Jaroszewicz received her Nuke certification in August 2013. She teaches courses in CG and animation, including a Nuke Compositing class, at Loyola Marymount University. Adriana used Nuke heavily in creating her animated shor, El Botín (The Looting), a dark tragic comedy combining 3D computer animated characters and miniature environments.
Amid has been involved in this industry since 2000 , working as a specialist with Nuke , Maya, 3ds Max, mental ray and V-Ray. He developed curriculums at universities and institutes in Iran for 3D and compositing software courses. Amid is also cgphd World Magazine head editor and co-founder of the cgphd.com website, the first professional training center for Iranians worldwide.
Tony D'Agostino is a senior compositor experienced in high-end film and television visual effects. This includes stereoscopic compositing, deep compositing, 3D tracking and on-set supervision. He has worked for Animal Logic, MPC and Zoic Studios, and his Nuke compositing from “The Great Gatsby” is featured on Foundry's 2014 showreel.
Christian has worked as a VFX Lead at WESTERNIZED Productions in San Francisco for many years, transforming the face of corporate videos with high caliber visual effects. He is currently a compositor at Industrial Light & Magic, and provides Nuke training through WESTERNIZED and Elastic Creative.
For over 10 years, Dan has worked as a lead artist in a variety of post-production positions, including on-set VFX supervision. As a freelance director, he emphasizes seamless, photo-real compositing as a story-telling tool.
Daniel Smith is an award-winning teacher with over 22 years of experience. His film credits include Harry Potter, Judge Dredd and SpyKids 3D, and he has designed stereoscopic experiences for many special venue films and installations. Using Nuke for over 10 years, Daniel has taught at fxphd and teaches full-time at the Digital Animation and Visual Effects school in Orlando, Florida.
Dillon has been working in CGI full time since 2007 and part-time since 2004. Compositing since 2008, he currently works at Shooterz CGI as a TD/Generalist and teaches part-time at a local community college on advanced rendering techniques.
Erin (Lehmkühl) Onstine has worked as a compositor for DreamWorks and Pixar since 2008. She concurrently taught Nuke courses at the Academy of Art in San Francisco. The combination of both pursuits provides her with a wide breadth of Nuke knowledge from deep compositing to extracting green screens.
Greg Pilon is a visual effects compositor based-in the Los Angeles area. His background started on set in film production and transitioned to post production in 2007. Greg started compositing with Shake and has been working with Nuke since 2010. His work has included feature films, several shorts, commercials and music videos.
After earning his BA in Film Production at Penn State University, where he focused on cinematography and animation, Jeremy has spent the last 14 years working professionally in broadcast television, commercials, and feature films. Since 2012 he's been a full time teaching professor in the Animation and VFX program at Drexel University.
Jose Marin has been involved with VFX since completing active duty service as a U.S. Marine in 2007. Starting with Shake, he transitioned to Nuke in 2010. Since then he has supervised on set and directed artists as team lead and compositing supervisor. He’s worked on commercial, film, and television projects including The Avengers, The Greatest Showman, and HBO’s The Deuce.
Justin did not start out his CG career as a compositor but was always drawn to solving problems and helping his fellow peers succeed. He currently works in the Detroit area, producing assets for major automotive companies. You can contact Justin by email at email@example.com.
Michael Dolan has worked in post-production and CG since 2006. He began his career as a compositor and 3D generalist in the television and automotive visualization industries, and is currently developing pipeline software at RTT. He has developed many tools and workflows in and around Nuke and loves finding ways to enhance the art of compositing with code.
Mike Frank is a talented VFX artist with a passion for training and assisting others. Since his first gig using Nuke in 2011, Mike has worked as a floor lead, compositing supervisor and TD. His current focus is on compositing workflows, user-friendly pipeline development and technical training.
Nick Jushchyshyn’s professional production experience includes work on feature films, television and commercials. He holds an MFA in Animation & Visual Effects, has taught for the Academy of Art University, AI Philadelphia, and Drexel University, where he is the Program Director for Animation & Visual Effects.
Sean Falcon was introduced to compositing 12 years ago through a Shake class at the AIFL, and he has worked for Digital Domain, Blue Sky Studios, Zoic and Sony Playstation, while running his own freelance visual effects company on the side. Sean teaches Shake, Nuke, and VFX workshops across a full gamut of production disciplines.
Shaun has a background in 3D, compositing, web, computer graphics, photography, programming and IT. He currently teaches at Macomb Community College in Warren, Michigan. He enjoys learning new tools and expanding his toolset and knowledge-base so he can share as much as possible to prepare his students for their future.
Steve Wright is a 20 year VFX compositing veteran with over 70 feature film credits. The author of two popular books on compositing, he is now a full-time Nuke compositing teacher. Training services include VFX staff training, on-line workshops, and video tutorials. His extensive client list includes Disney Feature Animation, Pixar Animation Studios, Foundry, Prime Focus, Reliance Media Works, and Lynda.com.
Thomas is a compositor and 3D generalist based in Colorado. He holds a BFA in Cinematography and takes postsecondary classes at fxphd. His compositing work includes features & shorts for indies around the globe. He has been using Nuke since version 5.