Adrian is a veteran of the early days of 3D-graphics, with over twenty years of industry experience. He worked successfully as creative director for several games and visualization companies. Modo is his 3D application of choice for everyday use in production of hi-quality visualizations, illustrations, game assets and animations. He's is a certified “teacher of teachers” (ADA Certification) and has an university degree in 3D animation & design (University of Applied Sciences, Wiesbaden).
André brings together people with different fields to enhance their design results. For the past 10 years, he's worked as a multimedia freelancer for industry and museum clients, also sharing his knowledge with students at the University of Applied Science in Bielefeld, Germany. He is currently teaching a 3D course and uses Modo for CGI and photography. You can contact André at firstname.lastname@example.org.
Andreas is a freelancer with a focus on 3D product-visualization. With more than 15 years experience in CGI and video post-production, he primarily works for the DTP Akademie in Offenbach and also lectures at several educational institutes. He's been lecturing for more than eight years, and teaches Modo, Cinema4D, Adobe After Effects, Photoshop and Illustrator. Andreas has a passion for VR, film and video. His clients include KIA, Daimler, ZDF, RTL II and more.
Andy has been working for more than 20 years in CGI. He currently works as a technical director at Meilenstein Digital GmbH, which is a certified Modo training center and traditional production house for high quality imaging. Andy is a lecturer for Modo and Maya.
Matthias is the founder and owner of Source3D. His client portfolio covers aviation, design, automotive, jewelry and advertisement. He's done tutorials for video2brain and has been a Modo expert for almost 10 years now.
Patrick is currently Head Instructor for Game Art at the SAE Institute Hamburg. Working in the AAA Games Industry for over six years, he has contributed to the art of internationally acclaimed titles such as Crysis 2 and Killzone: Shadow Fall. His experience covers the creation of art content on all major platforms like Playstation, XBox, PC and Mobile.
Modo has been the heart of Tilman's pipeline in day-to-day work since 2009, when he founded SICKNIFIKANT Studio. With a diploma in architecture, he still works as an architect in addition to offering visualization services for a variety of clients. Tilmann began conducting video trainings in 2011, and he continues cultivating his passion for teaching and developing training concepts as a Modo trainer.