What's in the tutorials
An introduction to the particle workflow training, followed by a first look at what particle systems are and how they work in Modo.
The Schematic Editor
This video explains how to make effective use of the schematic editor, an essential tool in rigging and animation.
Create an old-school grenade (bomb) with a burning fuse. We use particles in combination with the Modo animation systems to create sparks and flames.
Explode and Shatter
Combine particles Modo's dynamics system to create realistic interactions and use the procedural Shatter item to create some spectacular destruction.
Use modeling and sculpting tools to create volcanic terrain, then apply curve forces to particles to choreograph their movements. Render particles with blobs and volumes.