This month, we interview senior research scientist for Disney Research, Kenny Mitchell, take a trip down the rabbit hole of virtual production workflows, and much more!
A deep dive into Virtual Production workflows
We go down the rabbit hole to find out exactly what a virtual production workflow entails - from pitch vis to to tech-vis.Read the full story
Virtual worlds and adaptive light-fields: an interview with Disney Research
We speak to Kenny Mitchell, a senior research scientist for Disney Research, about his team’s work on adaptive light fields and the challenges around telling stories in VR.Read the full story
Virtual reality as a social experience
We explore the rise of ‘social VR’, in which users interact with other people in virtual reality environments, rather than experiencing them alone.Read the full story
Design visualization: how Foundry is leading the visual-first revolution
Foundry CTO Jon Wadelton explains how product design is in the midst of a a visual-first revolution - and how Foundry is leading the charge.Read the full story
Fifty Shades of Black: are your 2D CADs holding you back?
Brendon Marczan explains how moving designs into a 3D space means the black you see is, at last, the black the world sees too.
Rear projection on Solo: A Star Wars Story
We catch up with Rob Bredow, Head of ILM, about his work using advanced projection techniques on Solo: A Star Wars Story.
Is enterprise the key to unlocking VR’s potential?
We spoke to the team at creative studio Nice Shoes, about how VR may find its natural home in enterprise.
Aspiring to be a texture artist at a big studio? Hear Paul’s story
Find out how texture artist Paul Paulinho fell in love with texturing through Mari and bagged a dream job at Method Studios. Watch the video here.
Visualizing the Architecture of the Future with Nuke
In this article, we speak to Ludo Michaud, VFX Creative Director at Corgan MediaLab, about how his team have harnessed the power of Nuke for architectural visualization. Read more here!
Walking in the footsteps of war survivors with virtual reality
Milica Zec and Winslow Porter, founders of the creative studio New Reality, talk about their trilogy of VR films, ‘Tree’, ‘Giant’, and ‘Breathe’.