This month’s trends include a look at the growth of VR in the Far East, an interview with Arvind Sond and David Sanchez of Inversion Studio, and how an unusual approach to working adopted by a Russian VFX house is paying dividends.
Q&A with Inversion: the studio going cloud native
The co-founder of digital content creation studio Inversion explains why they’ve begun shifting their entire production pipeline to the cloud.Read the full story
VR’s Eastern Promise: the growth of virtual reality in the Far East
With VR expected to generate global revenue of $74.8 billion by the year 2021, we look at how the Far East could be a catalyst for that growth.Read the full story
From Russia with agility: The studio pioneering a new way of working
A look at how adopting an ‘Agile’ methodology, has impacted both business performance and company culture at Russia-based Main Road Post.Read the full story
More real than real: creating a feeling of 'presence' in VR
How different levels of immersion are shaping the evolution of VR experiences, and what this could mean for the future of the medium.Read the full story
Bunsen at SIGGRAPH 2017
This year at SIGGRAPH we gave a sneak peek at our latest design visualisation foundation, Bunsen, which is currently under development.
A hyperreal history: the evolution of hyperreality
We’ve discussed ‘hyperreality’ in previous articles but, while the technology enabling it is new, the word itself isn’t.
Augmenting reality in the AEC industries
Looking at how design visualization and virtual reality (VR) is beginning to transform the architecture, engineering, and construction (AEC).
Future-proofing your CG pipeline for 8K, HDR, and beyond
The power of consumer technology is set to rocket, and digital artists need to be ready...
From dystopia to utopia: the new hyperreality
Hyperreality – where human consciousness can’t distinguish ‘real’ reality from a manufactured version – is already disrupting video gaming and the film industry. But technological developments could impact scores of other industries, too.
Modo VR: fully immersive design content creation
A project enabling 3D content creators to view their work in real-life scale and perspective, using a VR headset.