This month, we’ve got a a jargon buster to demystify confusing VR terminology, a roundtable discussion on cloud technology in the VFX industry, and much more!
Cloud technology’s impact on the VFX industry
In this roundtable discussion, some of the industry’s leading experts talk about cloud technology’s impact on the VFX industry.Read the full story
Foundry Trends’ VR Jargon Buster
In this article, we dissect 10 of the most confusing words, phrases, acronyms and initialisms that we encounter in the worlds of virtual, augmented and mixed reality.Read the full story
From Russia with Love: VFX studio CGF
We speak to Russian VFX studio CGF, who are flying the flag for the Russian VFX industry and creating impressive work on a budget.Read the full story
How data analysis is improving matchmoving
Matchmoving can be time consuming and fraught with frustration. We interview Alastair Barber, whose work with DNEG and the University of Bath focused on improving the process using data analysis and algorithms.Read the full story
Kanova: flexible VR sculpting
Find out about Kanova, Foundry’s new tool for sculpting in VR that’s built on our unique ADF technology, and which can be used both with a headset and on desktop.
The Big Interview: Tim Dillon, Head of VR & Immersive Content, MPC
We interview with Tim Dillon, Head of VR & Immersive Content at MPC, discussing just how far VR content has come - and the challenges that remain.
Meet the creators: content creation in the virtual age
As part of our deep dive into all things VR, AR and MR, we’ll be interviewing some of the key players making virtual reality experiences today.
The Big Interview: Ben Grossmann, co-founder and CEO of Magnopus
We interview Academy Award-winning visual effects supervisor and virtual reality (VR) director, Ben Grossmann, CEO of Magnopus.
Real-time production: barriers and opportunities
VFX post-production could be heading for a real-time future - but to get there, we’ll have to overcome a number of technical barriers.
A digested guide to real-time production
Advanced pre-vis, real-time production, virtual production… what’s the difference? We take a look at some of the techniques being touted as revolutionary.