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Texturing in video games
Film & TV

Texturing in video games: evolution, application and outlook

What does it take to texture your favourite worlds and characters? Find out here.

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Shonda Hunt artist spotlight
Film & TV

Artist Spotlight: Shonda Hunt

Shonda Hunt on her freelance compositing career and how Nuke helped her get there.

阅读预计需要13分钟
3D model of Kiyan Prince
Machine learning

Framestore accelerates their creative process using Nuke’s CopyCat

How Framestore harnessed the power of machine learning on Long Live The Prince.

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Trends 2022
Film & TV

5 top trends set to shape 2022—and beyond

Metaverse, machine learning and more: here’s what the future holds.

阅读预计需要7分钟
ML and Nuke 13.1
Film & TV

Machine Learning and Nuke 13.1: what’s next?

Harness the power of machine learning inside Nuke.

阅读预计需要7分钟
Showreel 2021 Foundry VFX software
Film & TV

Foundry Showreel | 2021

Our Foundry showreel boasts creations from artists and studios around the world, all made with Foundry tools.

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Dracula from Hotel Transylvania
Film & TV

How to get new starters up to speed in Katana

Key insights from Sony Pictures Imageworks’ training department.

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Storytelling development
Film & TV

Storytelling development: why the timeline matters

How working in context can improve artist and workflow efficiency.

阅读预计需要7分钟
How texture brings animation to life
Film & TV

Perfecting hair and painting buildings: how texturing brings animation to life

Telling stories through textures in animation.

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Removing pipeline friction with interop
Film & TV

Connecting workflows and removing pipeline friction with interoperability

How Foundry is paving the way for a more efficient pipeline.

阅读预计需要7分钟
Foundry Live 2021
Film & TV

焦点新闻:2021年度Foundry Live上的热门趋势

您需要了解的关键产品发展和创新。

阅读预计需要9分钟
Miguel Guerrero artist spotlight
Film & TV

Artist Spotlight: Miguel Guerrero

Venezuelan VFX artist and Director Miguel Guerrero on Nuke and his established career.

阅读预计需要8分钟