Hiero 发布.

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Hiero 12.1 Release notes

Mov support

QuickTime Audio MultiOS Support

We’re expanding native support of .mov containers containing audio to Linux and Windows. You’ll now be able to import these directly into Nuke Studio, Hiero and HieroPlayer without the need to extract and import the audio as a separate WAV file.

Surround Sound Audio Support

Surround Sound Audio Support

Introducing multichannel audio support in Nuke Studio, Hiero and HieroPlayer. We’ve added multichannel audio patching to your timeline, so when you import 5.1 and 7.1, or individual audio files, and place them on your timeline, the audio tracks will now have the ability to patch to different output speakers (eg. LFE, Center, SR). The audio output can be set up using monitor out devices or specific audio cards.

Bin and Track item Version Linking

Bin and Track Item Version Linking

A new behavior links source clip versions between a project bin item and its corresponding track items. Now, changing the version of a clip on the project bin, or on a sequence, will change all other instances of the same clip that exist in the same sequence or in any other sequences. This streamlines the process of updating sequences, for example when propagating changes across 10, 30, and 60-second cuts of a project. Version linking is set to ‘On’ by default and can be set manually in the timeline, project bin, and Preferences.

HieroPlayer as Flipbook in Nuke

HieroPlayer as Flipbook in Nuke

Nuke 12.1 includes the ability to use HieroPlayer as a flipbook tool for Nuke and NukeX, giving artists more control when comparing different versions of their work. HieroPlayer will auto-detect the OCIO config and viewer colorspace coming from the Nuke script and set up the files being reviewed correctly, whether you are working on a single script or in multiple scripts at one given time. HieroPlayer can be set as the Flipbook in the UI and in the Preferences.

Faster HieroPlayer Launch

Faster HieroPlayer Launch

New instances of HieroPlayer will now launch faster, improving artists’ overall experience when using HieroPlayer as a flipbook tool. We’ve been able to increase launch speeds for new instances of HieroPlayer on Windows and macOS by a factor of 1.2x and on Linux, we’re seeing an increase of up to 1.5x in our internal tests.

Expanded launch options

Expanded Launch Options

Nuke Studio, Hiero and HieroPlayer now offer the ability to dynamically load files and folders into the project bin by entering the file path in the terminal. This speeds up launching Nuke Studio, Hiero, or HieroPlayer to review any supported file type.

Infrastructure and Standards

High DPI Windows and Linux

This release adds support for UI scaling when using high-resolution monitors on Windows and Linux. This brings all platforms inline (with high-resolution display support added for macOS in Nuke 12.0v1).

ARRI Updates

Nuke 12.1 includes several updates and extensions to support for ARRI cameras including ArriRAW SDK version 6.2.1.0, GPU debayering feature via CUDA, Codex HDE .arx Arri RAW, Arri Alexa Mini LF support and ProRes wrapped MXFs from the Alexa Mini LF (ARRIRAW/MXF).

QuickTime and MXF Improvements

Nuke 12.1 includes several updates to supported codecs, improving user experience when working with these file types.

Building on the work to add support for DNxHR MXFs in Nuke 12.0, in this release Nuke now supports reading of DNxHR .movs and writing of DNxHR MXFs.

When reading .mov and .mxf ProRes files you can now use metadata to set colorspace in Nuke. You can also parse the frame header to get transfer characteristics if not found in file metadata of MXF or MOV files—this change will have an impact on scripts loaded from older versions of Nuke. Support for Motion JPEG B, encoded QuickTime, has been added to the mov64 Reader in Nuke and Nuke Studio and mov64 Writer in Nuke. This re-enables support for this codec on macOS Catalina and introduces support on Windows.

Hiero 12.0 发布说明

时间线 单屏效果

Nuke Studio,Hiero和HieroPlayer 回放性能

此Nuke系列版本中基于时间线的工具都具有了更加稳定的回放性能。这一更新源自于对回放引擎中新的计时和控制逻辑的改进,同时还针对多通道EXR文件的色彩管理工作流程的大量I/O需求,特别是更高分辨率和更高帧数率的情况进行了优化。

Nuke 12.0 中的 openEXR

EXR的写入性能

我们进一步优化了基于平面的压缩类型的(如PIZ、Zip16、DWAA和DWAB等) EXR文件的性能。无论文件来自本地磁盘还是网络,都实现了更加快速的写入。这有助于提高性能,尤其是在处理大量读取时的性能表现。

 Nuke 12.0 中的 OCIO 角色支持

支持OCIO 角色

Nuke系列现在已支持OCIO角色,此特性允许您将自定义的角色名称设为特定色彩空间的别名,从而让艺术家更轻松的明白在项目或机构之间共享脚本时该选用哪个LUT。此外,艺术家仍然能访问所有的色彩空间选项。不过,角色可以作为一种快速方法,来轻松的理解特定工程的色彩工作流程。此外,我们还改善了错误处理,因此当艺术家在不同工程间切换时,并不会对可用或应使用的角色或LUT进行任何错误处理。

摄像机文件格式和监视器输出SDK更新

摄像机文件格式和监视器输出SDK更新

Nuke系列现在已支持读取采用DNxHR方式编码的.mxf文件。

我们还更新了多个摄像机文件格式的SDK。RED SDK已升级到7.1版,并在Nuke、NukeX中针对RED文件提供了基于CUDA的GPU解码。而在Sony SDK 3.3版中,则增加了针对VENICE摄像机v4和X-OCN XT文件的支持。此外,还能运用开启了OpenCL的GPU进行处理。

BlackMagic和AJA监视器输出卡的SDK也已升级到最新的主要版本。

行业标准和文件格式更新

行业标准更新

Hiero 12.0已支持VFX Reference Platform 2019, 应用了最新版本的Qt和OpenEXR,带来了广泛且重要的库更新。同时,protobuf库也已更新,并实现了与OpenCue的兼容。