Pioneering software for creative industries
Our products help tackle complex visualization challenges to meet the demands of your customers and projects. With over 20 years of industry know-how and a focus on speed, quality and user-experience, we save you time so you can spend it bringing incredible ideas to life.
We have been developing creative software for the Digital Design, Media and Entertainment industries for over 20 years. Our products are used to create breathtaking visual effects sequences on a wide range of feature films, video-on-demand, television and commercials.
Our clients and partners include major feature film studios and post-production houses such as Pixar, ILM, MPC, Walt Disney Animation, Weta Digital, DNEG, and Framestore as well as automotive, footwear, apparel and technology companies such as Mercedes, New Balance, Adidas and Google.
We partner with these companies to solve complex visualization challenges to turn incredible ideas into reality. This is why our software has been integral in the making of every VFX Oscar-winning film, award-winning TV shows and commercials for more than a decade.
Founded in 1996, Foundry is headquartered in London, with over 300 employees and a presence in the US, China, Japan, Australia and Europe.
We advance the art and technology of visual experience. Bringing unreal and real worlds together. So the impossible is made possible.
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In 2019, the London Stock Exchange named Foundry one of the “1000 Companies to Inspire Britain.” We regularly feature in The Sunday Times’ Tech Track as one of Britain’s fastest-growing private technology companies.
Meet our executives
Jody MaddenChief Executive Officer
Jody Madden was appointed CEO in July 2019 to lead Foundry's next stage of growth. Since joining Foundry as Chief Operating Officer in 2013, Jody has been responsible for the overall customer strategy and product line ensuring our customers’ needs remain at the heart of the business. Prior to joining Foundry, Jody spent more than a decade in technology management and studio leadership roles at Industrial Light & Magic, Lucasfilm, and Digital Domain. Jody graduated from Stanford University.
Simon RobinsonCo-Founder and Chief Scientist
With a BA Hons in Engineering and Computing from Cambridge University, Foundry co-founder Simon Robinson began his career at IBM Research in New York. He subsequently worked in technology development at companies including Digital Pictures, Rushes, Framestore and MPC, before starting up Foundry in 1996. He continues to play a key role in the direction and development of the company.
Martin FranksChief Financial Officer
Martin joined Foundry in 2015, following Foundry's acquisition by HgCapital. He has over 20 years of experience working with international businesses undergoing significant change and growth. Martin has a MA (Hons) in French & German from Cambridge University and is a chartered accountant.
Jon WadeltonChief Technology Officer
Jon Wadelton joined Foundry in 2007 and has been instrumental in driving the engineering and product development of NUKE. Since becoming CTO, Jon’s remit has expanded to include all IP at Foundry, including both existing products and long-term R&D. Jon has over 20 years experience in software leadership roles within the media production and telecom industries and holds a bachelor’s degree from La Trobe University.
Jill EzardChief HR Officer
Prior to joining Foundry, Jill was Global HR Director at Pace Plc and, most recently, Chief HR Officer at Volex Plc. Her background includes HR roles across a broad spectrum of industries, including technology, financial services, retail and manufacturing. Jill brings experience of working in large and medium-sized public companies with a global remit and a focus on change management.
Alex FouldsChief Customer Officer
Alex is Foundry’s Chief Customer Officer and is responsible for Foundry's end-to-end customer experience. Alex joined Foundry in March 2016 from private equity fund HgCapital, and has a decade of experience in strategy and M&A primarily in software, working across Europe, Asia and North America.
Phil ParsonageChief Engineering Officer
Prior to joining Foundry in 2004, Phil completed a degree in Engineering and Computing Science, and then spent a short stint at technology company NaturalMotion. He has taken on a number of roles at Foundry, and is currently director of engineering, with responsibilities across development, QA and support.