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Modo 10 being used for Taylor Swift's music video


Modo’s powerful and flexible 3D modeling, texturing and rendering toolset empowers artists to explore and develop ideas without jumping through technical hoops. Modo® is your starting point for creative exploration.

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The industry’s fastest modeling toolset

With fast direct modeling, flexible procedural modeling, the award-winning MeshFusion Boolean toolset and built-in sculpting tools all working together, Modo’s modeling moxie is unmatched.

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A sandbox for creative exploration

Free yourself from creativity-killing constraints, with Modo’s intuitive, artist-friendly toolset. From roughing out volumes to creating highly detailed forms, Modo lets you focus on creation, not construction.

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Faster iterations

With its advanced photorealistic viewport and progressive renderer, and WYSIWYG look-dev for Unity and Unreal, Modo lets you visualize your designs as you develop them, so you can discover their ultimate potential in less time.

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A custom fit for your workflow

Build your own kit of specialized tools by combining different operations, with Modo’s flexible tool assembly system. With Modo, every job you do becomes easier, as you continually develop new efficiencies.

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Out-of-the-box value

Modo offers modeling, sculpting, texturing, painting and photorealistic rendering in one cohesive, easy-to-use content creation package, with unlimited network rendering capabilities included.

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The perfect fit for your pipeline

Modo fits right into your pipeline, with Python and C++ APIs; a fully customizable UI; and support for industry-standard formats like OpenSubdiv, OpenColorIO, OpenEXR, OpenVDB and Alembic.

What's New In Modo 10

The Modo 10 series delivers a ton of new features and enhanced workflows for creating real-time games content, procedural modeling, and much more.

See all the new features

Who's Using Modo

Discover why leading artists choose Modo for creating real-time content in games and VR, iterating on product design concepts, and bringing bold ideas to life.

Alex Patanjo, Director of CG and Technical Art, PLAYSTUDIOS

To do the baking of the models in Maya, it was taking four hours and when we baked the textures onto the Modo models, it was 15 seconds.

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Jason Gagnon — Lookdev Supervisor, MPC

Jason Gagnon Lookdev Supervisor, MPC

We have a good relationship with Foundry; they're keen to push the software further and make things simpler for the artists while keeping up with industry standards.


Solene Chan-Lam — Lead Texture Artist, MPC

Solene Chan-Lam, Lead Texture Artist, MPC

Foundry cover all aspects of production with a user friendly approach that allows the artist to focus on the creativity and ease any technical issues encountered. I've never worked with a software company as available for customer feedback and support. I cannot imagine working without my Foundry software.


Peter Aversten — Lead Texture Artist, MPC

Peter Averston, Lead Texture Artist, MPC

It's rare to find a software company who will schedule you with a face-to-face meeting with their development team to provide support with the pipeline. Foundry did just that. 10 out of 10 for customer support!


Customize Modo to suit your needs. Explore a range of plug-ins and partner products for 3D content creation that extend your creative possibilities.

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Get started with Modo

Try Modo free for 30 days and realize your full creative potential.

Learning packages

Get the most out of your 30-day trial with our accessible tutorials and educational resources.

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Vibrant Community

Ask questions and gain inspiration from other Modo artists in the Community, or even share your latest creations.

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Visit our thriving community for help with anything you can think of


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With the best support team around (or so our customers keep telling us), we're easy to contact and dedicated to delivering a quick response when you need a hand.

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