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We advance the art and technology of visual experience.
We create pioneering software for creative industries.
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Highlights
Product

Meet the Nuke Family
Made up of Nuke, NukeX, Nuke Studio, Hiero, HieroPlayer and Nuke Indie, explore how this powerful combination of tools strengthens compositing, VFX editorial, conform and review workflows.
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Color Management
Acclaimed filmmaker and VFX Supervisor, Victor Perez demystifies the science of color management and shows you how to work with ACES in Nuke. Thanks to this training, you’ll have everything you need to know about color space.
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See Katana in Action
Step into the world of Marcos Moraes, Look Development and Lighting Supervisor at Los Amigos, and discover how his team used Katana on one of their latest projects, Angry Birds: Double Trouble!
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Introducing Nuke 13.0
With its new machine learning framework, implementation of a Hydra-powered 3D viewport and extended SyncReview, Nuke 13.0 empowers artists, helping them get to the final pixel-perfect image quicker than ever before.
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Introducing Modo 15
Modo 15.0 introduces new workflow paradigms that define the future of design and content creation. A re-envisioned MeshFusion, expansion of Rig Clay, refined form presets, powerful new modeling tools and mPath interactive, this first release of three in the 15 series establishes a foundation that will improve your every day.
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FILM.
Jason Gagnon — Lookdev Supervisor, MPC
Katana makes life easier for artists. It is great for creating custom tools, macros and standard templates to ease production.

FILM.
Sam Lucas — Head of Modeling, Milk
Mari is an essential part of our pipeline, enabling us to paint multiple objects over numerous UV sets. It is constantly being updated with new powerful tools, and with an increasing demand for higher resolution textures, it has become invaluable.

FILM.
Solene Chan-Lam — Lead Texture Artist, MPC
I've never worked with a software company as available for customer feedback and support. I cannot imagine working without my Foundry software.
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