News
Foundry returns to FMX with star-studded lineup
Industry best practices and insights into trends on the future of visual effects will be shared on the day
Foundry is delighted to return to FMX, hosting a full day of sessions on Tuesday, May 3rd in Raum Mannheim with guest speakers like Hugo Guerra, Victor Perez, Electric Theatre Collective, Mikros Animation, and Moving Picture Company.
From Machine Learning to Lighting in Animation and everything in between, the speakers will be diving into the industry's best practices, giving you tips and tricks, sharing insights into Foundry’s roadmap, and trends on the future of visual effects.
Grading and Compositing Pipelines Using NukeX and Nuke Studio
Director and VFX Supervisor, Hugo Guerra, will showcase compositing, grading, and finishing pipelines using NukeX and Nuke Studio.
The Importance of Dynamic Workflows with Mari
MPC’s Key Texture Artist, Andrea Pezzolato, will cover the importance of being more dynamic with Foundry’s texturing software Mari and adapting workflows to your day-to-day needs.
Harnessing GAN Chaos with Nuke
Simon French and Ryan Knowles from Electric Theatre Collective will be showcasing their recent project for Meta and how they harnessed the chaos of GAN with Nuke and CopyCat.
By Simon French, Head of VFX, Electric Theatre Collective (ETC)
Ryan Knowles, Head of 2D, Electric Theatre Collective (ETC)
Using Katana in Feature Animation
Philippe Palmieri, Look Dev Supervisor, and Marcel Reinhard, Lead Developer Shading/Lighting/Rendering, from Mikros Animation will be deep-diving into Katana and how to build upon the tool for the needs of highly-stylized feature animation.
Understanding The ACES Color Workflow in Nuke X
Victor Perez film director, screenwriter, and visual effects artist will demystify the ACES color
workflow in Nuke from Read to Write and everything in between. Everything will be presented in simple terms with practical examples, and accessible to everyone.
Unleashing the Power of the Artist with Machine Learning
Sitting down with Foundry’s Research Engineer Mairéad Grogan, we take a look at how Foundry is investigating cutting-edge Machine Learning technology to put into the hands of the VFX community.
Christy Anzelmo, Chief Product Officer at Foundry, comments:
“We are so excited to be back at FMX in person showcasing the creative techniques and technologies from recent productions and connecting with our customers. We’re looking forward to sharing how these leading studios' are changing the game with best practices in compositing, lighting, and texturing, along with great insights on where the future of VFX is taking us.”
Detailed information on Foundry’s FMX 2022 activity can be found on the official page at https://fmx.de/en/program-2022/list?t=1481