Foundry to showcase new products Elara and Bunsen, alongside industry-leading tools Nuke, Modo, Katana and Cara VR
Leading creative software developer, Foundry, today announces its plans for SIGGRAPH 2017, beginning the conference with its sold out Foundry All Stars event which will play host to special guests Industrial Light & Magic, Weta Digital, Marvel Studios, Sony Pictures Animation, Animal Logic, Double Negative, Blur, Spin VFX and id Software.
Taking place on Sunday, July 30, the Foundry All Stars event will see the best minds in the industry discuss their work on some of the biggest blockbuster projects of the year.
Alex Mahon, CEO Foundry, said: “This year at SIGGRAPH, we are thrilled to gather Foundry’s experts and roster of impressive clients at this prestigious event. SIGGRAPH gives us a unique opportunity to showcase our latest products and innovations to the industry.
“We have already announced a number of exciting product updates in the run up to the event, but the best is yet to come. We look forward to welcoming both existing clients and newcomers to what is set to be our biggest and most exciting SIGGRAPH ever.”
Jerome Solomon, Conference Chair, ACM SIGGRAPH 2017 Los Angeles & Dean of the College, Cogswell College, said: “Foundry has gone all-in on SIGGRAPH 2017, and we couldn’t be happier to be working with them this year. I’m honored to be part of their All Stars event, and I look forward to hearing from the amazing line up of speakers!”
Over the course of three days, Foundry will be showcasing its industry-leading software at the Foundry booth. From August 1 through August 3, the booth will also feature a selection of exclusive, in-depth client presentations from Aaron Sims Creative, Weta Digital, Animal Logic, Keen, Jellyfish Pictures, Spin VFX, Sony Pictures Animation and Gadget-Bot.
During SIGGRAPH, Foundry will offer people the chance to explore its highly anticipated new products Elara and Bunsen. Elara, the innovative cloud-based platform – giving an edge to independent professionals and small to medium-sized studios – will be launched in open beta at this year’s event. Foundry will also be showcasing the latest demo of Bunsen, a new product focused on the AEC space that provides the foundation for building unified and scalable enterprise visualisation pipelines. Through a powerful rules-based workflow, Bunsen aims to reduce the complexity and pain often associated with scaling up the quantity and fidelity of VR, AR, and pre-rendered 3D content produced in CAD pipelines.
Foundry will also be hosting a series of product-focused events where customers can meet the teams behind the tools, learn about product development and participate in forward looking discussions with Foundry staff and their peers. This includes the Foundry Design Summit, Katana + Mari meet ups, and a meet up focused on the VR community using Foundry’s revolutionary VR toolkit, Cara VR.
Foundry will host a panel for the SIGGRAPH Student Volunteers, aimed at encouraging the next generation of industry talent. Showing its commitment to unlocking creative potential, the panel will encourage the brightest minds to discuss how best to break into the industry, and turn vision into reality on an international scale.
Meanwhile, Foundry’s own Head of Research Dr Jon Starck will be taking part in a special VR panel discussion: ‘Video for Virtual Reality’, at the SIGGRAPH LACC room alongside other industry experts .
Foundry will be located at Booth 309 from Tuesday 1st August – Thursday 3rd August.