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Foundry delivers increased performance and efficiency with Nuke 10

Nuke 10 offers key new updates across Nuke®, NukeX® and Nuke Studio®.

Nuke, high-end compositing and editorial software gets latest release

Leading creative software developer Foundry has today announced the launch of Nuke 10, designed to make artists more productive. With a focus on accelerating everyday workflows by enhancing performance, increasing stability and delivering new functionality in the areas that matter most to artists, Nuke 10 delivers key new updates across the entire product range: Nuke, NukeX and Nuke Studio.

“One of Foundry’s aims is to make tools that help artists be more efficient, so they can focus their energy on using their creativity to achieve the highest quality results. With Nuke 10, we’re putting an emphasis on performance, stability and productivity to attain that goal” stated Andy Whitmore, chief product officer.

To help eliminate bottlenecks from common tasks, Nuke 10 improves performance across several areas: Roto Paint, Vector Blur, timeline manipulation and transcoding are all now significantly faster, while NVIDIA multi-GPU support speeds up processing time for GPU-accelerated nodes on appropriate hardware.

NukeX and Nuke Studio also save time for common clean-up, replacement and augmentation tasks through a new Smart Vector toolset, which draws on technology from Foundry’s research team. With it, artists can generate high-quality motion vectors from image sequences and use them to automatically push or warp paint or textures across a range of frames, replacing a tedious and time-consuming manual process.

Sean Brice, Nuke product manager at Foundry said, “Our priority, as always with the release of major updates to Nuke, is to answer our customers’ needs. With Nuke 10 we’ve really focused on Nuke's day-to-day performance to help make artists’ lives easier. This year is a big milestone for us and we’re really pleased with the results, but most importantly we hope that our customers are too. ”

Nuke Studio 10’s VFX, editorial and review toolset also receives updates: in addition to faster performance, there are new in-timeline Soft Effects that include real-time chroma keying, color correction and the ability to create custom GPU-enabled effects, together with enhanced audio handling.

“Nuke 10 is a one-man studio powerhouse, and with Color Correct as a Soft Effect in Nuke Studio, I can do advanced grading on the fly,” says Hugo Guerra, cinematic director at Fire Without Smoke. “I can't wait: bring it on!”

Certification for a new HP system that will ensure 4K real-time playback in Nuke Studio is expected shortly.