Creative software developer, Foundry, today launches Nuke 11.1, bringing exciting new features and updates to the industry-leading compositing tool.
Nuke 11.1 marks the next step in the continuous development of this cutting-edge series, with Nuke Studio, NukeX, Hiero and HieroPlayer all benefitting from features included in this latest installment. Now, users can work faster and more efficiently with more flexible management of files and easier analysis of their Nuke scripts.
This latest release adds more flexibility and consistency in key areas across the Nuke family. Nuke 11.1 gives artists and developers more control without compromising on efficiency; cementing Nuke’s position as the compositing toolkit of choice for VFX artists and pipelines.
Key features for this release include:
The Nuke family’s localization system has been updated to provide more granular control over when and which files are localized; while also introducing more visual cues to showcase the status of localized files, for a more intuitive experience.
The Python API has been extended to allow developers to set system modes and localization policies programmatically. The API also provides the ability to set localisation priority, apply policies based on read node type, and remove localised files according to specific criteria.
Nuke’s performance profiling tools are now accessible within the UI, making it easier for artists to profile their scripts and identify areas possible areas for optimisation. The new Profile node captures performance data for all upstream nodes and displays the results visually in a user-friendly panel. Profile data can be easily exported and viewed in another session of Nuke without the need to load the script or reprofile.
Properties for source clips in the Nuke Studio and Hiero timeline have been extended to offer more consistent properties with Read nodes in Nuke and create more efficient workflows across the Nuke Family.
Source clip properties are now shown in a Nuke style Properties panel, consolidates existing options into a single location, providing faster access and greater control, as well as introducing a more consistent UI and workflow between Nuke and Nuke Studio.
In addition, source clip properties are accessible through the same Python API as Nuke, improving scripting capabilities and reducing the development work required to integrate Nuke Studio into existing pipelines.
Nuke 11.1 goes live today and will be available for purchase on Foundry’s website and via accredited resellers.