九月趋势 九月趋势 About 设计 VR/AR/MR 影视 云 实时制作 商业 Join Newsletter 行业洞察. Sign up for the latest trends shaping the animation and VFX industries. Please leave this blank First Name * 邮件 * Please leave this blank This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. We will use your personal data in accordance with our 隐私声明. News Foundry releases Modo 17.0 Foundry releases Flix 7.0 Foundry Completes Transition to Subscription Model Learn Resources Advanced Workflows in Mari Non-destructive Painting Introduction to Mari for Complete Beginners - 1 Hour Quick Start Guide Sort by Newest Oldest Products 任何 Nuke Modo Mari Katana Hiero Flix Colorway Show me 任何 Articles Case Studies Videos Explore the latest Film & TV Videos August 30, 2017 How Atomic Fiction Uses Katana Creating the worlds behind Ghost in the Shell, Deadpool and The Walk. VR/AR/MR Articles June 15, 2018 从反乌托邦到乌托邦:新兴的超现实 超现实 – 由于人类意识无法区分“真实的”现实与制造出版本,已经影响了视频游戏和电影行业。 但其技术发展,仍将有可能影响其它众多的行业。 阅读预计需要分钟 Film & TV Videos August 01, 2017 Foundry Showreel 2017 Check out how our customers bring incredible ideas to life. VR/AR/MR Articles June 15, 2018 Modo VR:完全沉浸式的设计内容创作 这是一项能让3D内容创作者运用VR 头戴显示,以现实生活比例和视角来观看作品的项目。 阅读预计需要分钟 VR/AR/MR Articles June 15, 2018 FAME:电影品质的增强和混合现实体验 这是一个让电影品质的资产能嵌入观众周围的环境之中,创造出电影级混合现实体验的项目。. 阅读预计需要分钟 VR/AR/MR Articles June 15, 2018 ALIVE:用于沉浸式VR体验的实拍光场 ALIVE是一个开发如何将捕获内容实时转换为沉浸式虚拟现实体验的技术项目。 阅读预计需要分钟 VR/AR/MR Articles July 17, 2017 Get surprising insights from our recent VR research How many people are looking to try out VR in the near future? How would they most like to use it? And how much would they be happy to pay? 阅读预计需要分钟 VR/AR/MR Articles July 17, 2017 Can you afford to miss the virtual train? Can you afford to miss the VR train? It’s hard to know if VR is just a passing fad, or something you should be paying attention to. Click here to read more. 阅读预计需要分钟 VR/AR/MR Articles July 17, 2017 What they don't tell you about 360° VR production Daniele Bernabei, Research Engineer at Foundry, shares his experiences. 阅读预计需要分钟 Design Articles July 15, 2017 From artist to engine: revolutionizing the game art pipeline How games artists are rising to the challenges of modern game production and delivering increasingly innovative experiences. 阅读预计需要分钟 Design Articles July 15, 2017 Modo for photographers with Adrian Chaldecott We chat to the cinematographer and 3D illustrator to find out why he uses Modo and Mari, how he found the learning process and what advice he offers in his tutorial below. 阅读预计需要分钟 Design Articles July 15, 2017 Photography, Illustration and CGI with Modo We chat to Mike Campau to find out more about his career, his tools and his style of work combining photography, illustration and CGI with Modo. 阅读预计需要分钟 分页 首页 « First 上一页 ‹ Previous … 页数 28 页数 29 页数 30 页数 31 现页 32 页数 33 页数 34 页数 35 页数 36 … 下一页 Next › 上一页 Last »