High-resolution digital 3D texture painting

From procedural to hand-painted textures and everything in between. Mari: 3D painting without limits.

Image courtesy of Abel Vargas





3D Projection Painting

With support for UDIM workflows, artists can work with hundreds of high-resolution texture maps. Its projection-based painting system allows artists to make edits to paint before committing it, preview it in context and make 2D adjustments—freeing artists from the limits of resolution and complexity.

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Procedural Workflows

Mari’s non-destructive layer and node graph systems make it easy for artists to create the look they want, offering an extensive range of procedurals. The Materials system gives artists the ability to easily create less complex, higher-volume assets or quickly lay down the building blocks for their hero assets

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Production Pipeline Ready

With an extensive Python API and full OCIO color management support, technical artists can easily automate workflows and handle color transforms. What’s more, Mari offers support for industry-standard formats like FBX, OBJ, Alembic and OpenEXR.

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Quality that scales

With the ability to scale to over one million polygons for a single topology without slowing down, Mari can cope with the toughest production meshes and support thousands of textures per model via UDIMs. Artists can enjoy a streamlined look development with Mari’s shaders and paint textures with more confidence, knowing that their art will look correct in the final render.

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Artist-friendly paint tools you’ll love
  • • Craft your artwork to the highest quality with Mari’s artist-friendly painting tools
  • • Paint on what feels like a virtual piece of glass and preview paint in context with the whole asset
  • • Rapidly block out the look of an asset with Mari’s Material System
Take huge complexity in your stride
  • • Mari can cope with artists’ toughest production meshes
  • • Easily create the look you want with Mari’s wide range of procedurals
  • • Ingest thousands of PBR texture sets through Mari with ease
  • • Supports up to 32K @ 32bit per UDIM
Eliminate the guesswork
  • • Reduce round-tripping between Mari and Katana, and other DCC programs with Mari’s vendor shaders
  • • Artists can scale with ease with Mari’s complex geometry handling
  • • Use the shader of your choice from four shaders: 3Delight, VRay, Unreal and Arnold
The perfect fit for pipelines
  • • Support for open standards like OpenColorIO and OpenSubdiv and formats such as FBX and Alembic
  • • Extensive APIs and Python scripting
  • • Built on Qt5 with access to PySide2

MARI 4.6 - 有何新功能?

Mari 4.6再一次为材质系统带来了更新,引入了新的几何通道和大量新程序节点。这些程序节点提供了多种图案和滤镜,实现了更高效的工作流程。此外,通过与3Delight和V-Ray背后团队的深度合作, Mari中实现了十分接近渲染器的表现效果,极大减少了Mari和Katana之间往返的需要。





Mari in action

Buy $2,280*
  • 强大的 3D 绘画工具
  • 永久授权并包含一年期维护计划
  • 可选节点锁定式或浮动式授权
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Rent $749/qtr*
  • 可扩展式的Mari访问
  • 季度租赁授权
  • 租赁期间可运用Mari的所有版本
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Subscribe $659/yr* or $65/mth*
  • 轻松,实惠的访问模式
  • 按年或按月付费的年度授权
  • 针对独立工作或在小公司中运用的单个授权
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Mari and Katana: See the bigger picture

Mari and Katana make for a formidable combination of tools. Mari ensures 3D texture painting without limits, while Katana tackles creative look development and lighting challenges with ferocity and ease. Together these tools are the ultimate duo and lead the industry workflows for look development and lighting. 

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