Unleashing your full potential as a texture artist
Framstore’s Head of Texturing, Michael Borhi, reveals the one skill you need to become a better texture artist.
Foundry’s path to the viewer of the future
Get exclusive insight into Foundry’s advanced viewport technology, and the exciting advancements happening in Katana.
From planetariums to pre-production: the unexpected uses of Nuke outside of film
Explore Nuke’s unique uses outside of the world of film and how you can use Nuke to its full potential.
What is a 3D material?
We speak to Creative Specialist Ellery Connell about what 3D materials are and why they’re going to be key for the future of design.
Tor Frick: Design Without Limits
How Modo’s flexible modelling tools help the leading games artist meet the punishing production schedule at his start-up studio, Neon Giant
AR and blockchain…an unstoppable combination?
Discover how blockchain technology will play a pivotal role in protecting immersive content IP - and help monetize AR/VR.