How Wooga Games develops a creative, engaging and rich experience with Modo
Modeling mobile games with Modo.
Bridging the uncanny valley: what it really takes to make a deepfake
With digital humans on the rise, we explore the artistry behind them and the difference between those on the big screen, and those dominating our social media.
Be transported into new virtual worlds with AR portals
In this article, we explore the latest augmented reality trend, AR portals, and how it can take you anywhere, from fictional worlds to outer space
A wrap-up of 2019’s top trends for the VFX industry
As 2019 comes to a close, we look back at how the big trends this year have evolved—and where they’re headed.
Cooking up a slow turkey with The Mill, Mari and Nuke
We caught up with The Mill to talk all things turkey and how they perfected their virtual bird
Modo Heroes: Kalil Macedo
We shine the spotlight on the first of our Modo Heroes: Kalil Macedo, exploring his career as a 3D artist and designer
Creating a ‘beast made of steel’ for Sabaton with Foundry tools
Discover how The Agency of Wargaming used Nuke, Mari and Modo to support Swedish metal—and tell the epic tale of Bismarck
Not the same old story: how Volograms used volumetric to respin a classic tale
Discover the extraordinary things Dublin-based Volograms are doing with volumetric imagery—and the implications this has for immersive storytelling