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Machine Learning and Nuke 13.1: what’s next?
Harness the power of machine learning inside Nuke.
How to get new starters up to speed in Katana
Key insights from Sony Pictures Imageworks’ training department.
Storytelling development: why the timeline matters
How working in context can improve artist and workflow efficiency.
Perfecting hair and painting buildings: how texturing brings animation to life
Telling stories through textures in animation.
Connecting workflows and removing pipeline friction with interoperability
How Foundry is paving the way for a more efficient pipeline.
Artist Spotlight: Miguel Guerrero
Venezuelan VFX artist and Director Miguel Guerrero on Nuke and his established career.
Texturing through time: from miniatures to Mari
Making make-believe as real as possible.
Artist Spotlight: Ari Rubenstein
How Foundry's storyboarding tool Flix supports Ari Rubenstein's previz process.
Stand out as a Texture Artist
From Texture Theory to Blend modes: tips, tricks and best practice to make your CG creations and showreels really shine.
Things I wish I knew about Katana: core concepts
New to Katana? Arielle Martin, Lighting Associate Product Manager, explores the key features tailored toward improving your workflow and creating a successful first project.