Insights
Behind the scenes with the artists, studios and tech shaping the future of VFX and animation.
Studio Stories
Life, death and VFX: how Gulliver Studios helped create Squid Game
How Gulliver Studios used Nuke to create the enthralling Netflix series.
NukeStudio Stories
How DNEG created the award-winning VFX of Dune
Reimagining Frank Herbert’s classic novel using Nuke.
NukePipeline & Workflows
Top three ways Near Real-Time is advancing workflows
Behind the innovative method used to create Comandante.
Blog
Top trends to come out of FMX 2022
Machine learning, the metaverse, and more: here are the trends that led FMX 2022.
Studio Stories
How Rocket Science VFX amplifies their review workflows on episodic content
Talking about Nuke Studio with the team at RSVFX.
NukeArtist Spotlights
Artist Spotlight: Kofi Opoku-Ansah & Daniel Mark Miller
How two VFX artists started a podcast during lockdown.
NukeStudio Stories
Tackling complex look development and sequence lighting with DNEG Animation
A deep dive into DNEG Animation’s latest animated feature film, Ron’s Gone Wrong.
KatanaProduct Focus
The art of texturing: crafting photorealistic textures for visual effects
From dinosaurs to digital doubles, how textures bring VFX to life.
MariStudio Stories
Creating a pixel art world with Nuke Indie
When 8-bit assets meet the affordable tool for solo artists.
Nuke Indie SubscriptionNukeProduct Focus
Texturing in video games: evolution, application and outlook
What does it take to texture your favourite worlds and characters? Find out here.
MariStaff picks
Artist Spotlights
Studio Stories
Studio Stories









