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Creating a pixel art world with Nuke Indie
When 8-bit assets meet the affordable tool for solo artists.
Artist Spotlight: Miguel Guerrero
Venezuelan VFX artist and Director Miguel Guerrero on Nuke and his established career.
Mastering the Moments of Truth Design Challenge: Thiago Christo
Thiago Christo discusses 3D package design and mastering the moments of truth.
Building a 3D prehistoric pet: the making of Tucki
ILM’s Andreas Feix on creating a pet dinosaur using Nuke.
Sink or Swim: How FuseFX created a Tsunami for 9-1-1
Mixing the practical and CG to make epic scenes with help from Nuke.
How DIGIC ramped up their CG efforts on Rainbow Six Siege trailer ‘The Playbook’
Crafting conflict with Nuke in this action-packed animation.
Essential Nuke features to automate your animation process
Tackle animation projects using Nuke’s automation features.
Cyberpunk 2077: building Night City with Nuke
Jakub Knapik of CD PROJEKT RED talks us through his creative process in this exclusive Q&A.
Artist Spotlight: Matteo Caruso
What does it take to be a ‘virtual artisan’? Senior Lighter Matteo Caruso offers tips, tricks and best practice to unlock next-level creativity.
Three Must-Haves When Designing for the Store Shelf
It takes consumers 3-7 seconds to choose an item on a store shelf. Learn what you need to stand out.
Katana pipeline deployment: key considerations, benefits and best practice
Who and what is involved when integrating Katana into your pipeline? Find out here.