Explore the latest
Things I wish I knew about Katana: core concepts
New to Katana? Arielle Martin, Lighting Associate Product Manager, explores the key features tailored toward improving your workflow and creating a successful first project.
Animation studio? Here’s how your review process could be more efficient
From timelines to channels: top features to streamline creative review.
SmartROTO: enabling rotoscoping with artist-assisted machine learning
Key learnings from the front line of Foundry’s just-wrapped project SmartROTO.
Uncovering the rise of animation in four key styles
Step into the animated world with these four popular styles.
Artist Spotlight: Clara Chan
From NASA to Nuke: CG Supervisor Clara Chan on how she combines art and science to create something incredible.
Mastering the Moments of Truth Design Challenge: Thiago Christo
Thiago Christo discusses 3D package design and mastering the moments of truth.
Getting magical with REALTIME and A Discovery of Witches
A witchy awakening with Nuke and Mari.
Building a 3D prehistoric pet: the making of Tucki
ILM’s Andreas Feix on creating a pet dinosaur using Nuke.
Correct your animated creations easily with Nuke
How Nuke helps to avoid re-rendering and refine creative decision-making.
Sink or Swim: How FuseFX created a Tsunami for 9-1-1
Mixing the practical and CG to make epic scenes with help from Nuke.
How streaming has taken over our screens
What SVOD means for the future of our content.