InsightsBehind the scenes with the artists, studios and tech shaping the future of VFX and animation. - 任意 - Studio Stories Artist Spotlights Product Focus Pipeline & Workflows Careers Tags Filter by tag 3D Design (1) Animation (21) Artificial Intelligence (6) Artists (30) Augmented Reality (1) Big Data (1) Cattery (1) Character creation (2) Cloud (3) Cloud Infrastructure (2) Commercials (1) Compositing (60) Content Creation (12) Content on Demand (1) CopyCat (2) Creature creation (5) Data Analysis (3) De-aging (1) Deep Compositing (6) Deep Learning (2) Digital Humans (2) Education (5) Episodic (10) Feature Films (10) Film & TV (3) Foundry Tools (74) Game Design (1) Game Engines (2) Hyperreality (1) Immersive Technology (2) Innovation (19) Invisible VFX (4) Learning Models (1) Light Fields (1) Lighting (28) Look Development (33) Machine Learning (14) Mixed Reality (1) Modeling (1) Non-photorealistic effects (2) Nuke Stage (1) Nuke Studio (4) Online Streaming (8) Open Standards (2) Painting (8) Pipeline (2) Post-production (23) Previsualization (1) Production (1) Real Time (2) Real Time Production (1) Real Time Technology (2) Rendering (13) Research (5) Review (7) Short Films (2) Story Development (1) Technology (7) Texturing (18) Trends (14) USD (3) VFX (39) VFX careers (1) Video Games (5) Virtual Production (5) Virtual Reality (5) Weather effects (1) Workflows (1) Working Remotely (2) World building (5) Latest Story Heated Rivalry VFX: behind the scenes of a game-changing show CareersWhat skills do you need as a Senior Compositor? Change gears in your compositing career with these tips.Nuke Pipeline & WorkflowsBest practices for your lighting pipelineHarness the power of Katana.Katana Pipeline & WorkflowsStreamline your workflow with KatanaKey considerations of deploying Foundry’s lighting and look development tool.Katana CareersWhat skills do you need as a Junior Compositor?Find out what large VFX companies expect you to know.Nuke Studio StoriesHow FutureWorks created The Empire whilst implementing KatanaTaking deployment to the next level on The Empire.Katana Artist SpotlightsArtist Spotlight: Jörn MeyerWhere curiosity and passion meet, an artist’s oeuvre is born.NukeNuke Studio Pipeline & WorkflowsLighting challenges in episodic animation: how to solve the limited time crisisGet tips, tricks and tools to save you time.Katana Artist SpotlightsArtist Spotlight: Karen DisherFrom pen on paper to our screens.Flix Studio StoriesDiscovering CoSA VFX: a powerhouse in episodic showsHow Nuke Family’s review tools were used in Westworld, Nancy Drew and Resident Alien.NukeNuke StudioHiero Studio StoriesLife, death and VFX: how Gulliver Studios helped create Squid Game How Gulliver Studios used Nuke to create the enthralling Netflix series.Nuke BlogTop-down renderingNuke Studio StoriesHow DNEG created the award-winning VFX of Dune Reimagining Frank Herbert’s classic novel using Nuke.Nuke Load More Staff picks Artist SpotlightsArtist Spotlight: Léo Châtel Studio StoriesThe Last of Us S2: Texturing post-apocalyptic Seattle Studio StoriesWin or Lose animation: Lighting Pixar’s first episodic Out now