洞察

VFXとアニメーションの未来を形作るアーティスト、スタジオ、そしてテクノロジーの舞台裏に迫る。

Drawing on 3d panel

製品特集

Nukeのパーティクルシステムを徹底解剖

Nukeのパーティクルシステムを活用したワークフローの効率化についての解説。

Nuke
What's new in virtual production? - Header

Blog

バーチャルプロダクションの現在地

バーチャルプロダクションをめぐる最新情報、課題、解決策をご紹介。

Nuke
Near Real-Time Header

Pipeline & Workflows

Top three ways Near Real-Time is advancing workflows

Behind the innovative method used to create Comandante.

Nuke TD Header

Careers

How to become a Nuke Technical Director

Learn the same skills and techniques used by leading VFX studios and artists.

Nuke
Lighting in animation header

Product Focus

Lighting in animation: a dive into the hand-drawn

Lighting the way through the complexities of animation.

Katana the art of lighting header

Product Focus

The Art of Lighting: A history through time

Looking back at where it all began in the world of lighting.

Katana
Katana car

スタジオ事例

VFXの制作現場で必要とされる最新テクノロジースキルの養成

質の高いVFX専門教育プログラムを誇るカナダのLost Boys Studios | School of Visual Effectsに、Katanaの導入について話を伺いました。

Katana
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Studio Stories

The de-aging of Hollywood: How deepfakes are keeping us young

Deepfakes, de-aging, and its effect on the VFX industry.

Trends 2019

Blog

A wrap-up of 2019’s top trends for the VFX industry

As 2019 comes to a close, we look back at how the big trends this year have evolved—and where they’re headed.

texturing at framestore

Studio Stories

Unleashing your full potential as a texture artist

Framstore’s Head of Texturing, Michael Borhi, reveals the one skill you need to become a better texture artist.

3D Spartan

Studio Stories

From planetariums to pre-production: the unexpected uses of Nuke outside of film

Explore Nuke’s unique uses outside of the world of film and how you can use Nuke to its full potential.

Nuke