Insights

Behind the scenes with the artists, studios and tech shaping the future of VFX and animation.

Studio Stories

Discovering CoSA VFX: a powerhouse in episodic shows

How Nuke Family’s review tools were used in Westworld, Nancy Drew and Resident Alien.

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Studio Stories

Life, death and VFX: how Gulliver Studios helped create Squid Game

How Gulliver Studios used Nuke to create the enthralling Netflix series.

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Studio Stories

How DNEG created the award-winning VFX of Dune

Reimagining Frank Herbert’s classic novel using Nuke.

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Pipeline & Workflows

Top three ways Near Real-Time is advancing workflows

Behind the innovative method used to create Comandante.

Blog

Top trends to come out of FMX 2022

Machine learning, the metaverse, and more: here are the trends that led FMX 2022.

Studio Stories

How Rocket Science VFX amplifies their review workflows on episodic content

Talking about Nuke Studio with the team at RSVFX.

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Artist Spotlights

Artist Spotlight: Kofi Opoku-Ansah & Daniel Mark Miller

How two VFX artists started a podcast during lockdown.

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Blog

OpenTimelineIO

How production pipelines are going global.

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Studio Stories

Tackling complex look development and sequence lighting with DNEG Animation

A deep dive into DNEG Animation’s latest animated feature film, Ron’s Gone Wrong.

Katana

Studio Stories

Creating a multiverse of animated possibilities with Marvel’s What If…?

How Flying Bark used Nuke and Katana to create the hit anthology series.

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Studio Stories

Creating a pixel art world with Nuke Indie

When 8-bit assets meet the affordable tool for solo artists.

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