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Nuke 13 Series Header
Film & TV

The power of the Nuke 13 series

Highlights of the best Nuke version yet.

8 min read
Jörn Meyer Header
Film & TV

Artist Spotlight: Jörn Meyer

Where curiosity and passion meet, an artist’s oeuvre is born.

9 min read
Timeline tools header
Film & TV

Your guide to review workflows

Getting close and personal with Nuke Studio, Hiero and HieroPlayer.

7 min read
Residen Alien Header/CoSA VFX
Film & TV

Discovering CoSA VFX: a powerhouse in episodic shows

How Nuke Family’s review tools were used in Westworld, Nancy Drew and Resident Alien.

7 min read
Squid Game header
Film & TV

Life, death and VFX: how Gulliver Studios helped create Squid Game

How Gulliver Studios used Nuke to create the enthralling Netflix series.

6 min read
Dune/DNEG header
Film & TV

How DNEG created the award-winning VFX of Dune

Reimagining Frank Herbert’s classic novel using Nuke.

6 min read
Rocket Science VFX
Film & TV

How Rocket Science VFX amplifies their review workflows on episodic content

Talking about Nuke Studio with the team at RSVFX.

7 min read
Artist spotlight header
Film & TV

Artist Spotlight: Kofi Opoku-Ansah & Daniel Mark Miller

How two VFX artists started a podcast during lockdown.

10 min read
Marvel What If
Film & TV

Creating a multiverse of animated possibilities with Marvel’s What If…?

How Flying Bark used Nuke and Katana to create the hit anthology series.

8 min read
Mucho Pixels Header
Film & TV

Creating a pixel art world with Nuke Indie

When 8-bit assets meet the affordable tool for solo artists.

4 min read
Shonda Hunt artist spotlight
Film & TV

Artist Spotlight: Shonda Hunt

Shonda Hunt on her freelance compositing career and how Nuke helped her get there.

13 min read
ML and Nuke 13.1
Film & TV

Machine Learning and Nuke 13.1: what’s next?

Harness the power of machine learning inside Nuke.

7 min read