Explore the latest
How DNEG created the award-winning VFX of Dune
Reimagining Frank Herbert’s classic novel using Nuke.
How Rocket Science VFX amplifies their review workflows on episodic content
Talking about Nuke Studio with the team at RSVFX.
Artist Spotlight: Kofi Opoku-Ansah & Daniel Mark Miller
How two VFX artists started a podcast during lockdown.
Creating a multiverse of animated possibilities with Marvel’s What If…?
How Flying Bark used Nuke and Katana to create the hit anthology series.
Creating a pixel art world with Nuke Indie
When 8-bit assets meet the affordable tool for solo artists.
Artist Spotlight: Shonda Hunt
Shonda Hunt on her freelance compositing career and how Nuke helped her get there.
Machine Learning and Nuke 13.1: what’s next?
Harness the power of machine learning inside Nuke.
Storytelling development: why the timeline matters
How working in context can improve artist and workflow efficiency.
Connecting workflows and removing pipeline friction with interoperability
How Foundry is paving the way for a more efficient pipeline.
Hot off the press: top trends from Foundry Live 2021
Key product developments and innovations you need to know about.
Artist Spotlight: Miguel Guerrero
Venezuelan VFX artist and Director Miguel Guerrero on Nuke and his established career.