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Allen Grippin Header
Film & TV

Artist Spotlight: Allen Grippin

Why a 3D game artist with a passion for VFX switched to Mari for texturing.

この記事は約8分で読めます
Katana 4.0 render
Film & TV

Artist Spotlight: Abel Vargas

Key insights into the creative workflow of a leading Lighting Artist.

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Foundry 2020 showreel
Film & TV

Foundry Showreel | 2020

Our Foundry showreel boasts creations from artists and studios around the world, all made with Foundry tools.

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2020 Trends header
Film & TV

Top trends of 2020: what now, and what’s next?

2020 will be a year we’ll never forget but how did it impact our VFX trends?

この記事は約9分で読めます
Neville Freitas header
Film & TV

Artist Spotlight: Neville Freitas

Leading insights into the world of look development and lighting with Neville Freitas.

この記事は約10分で読めます
Katana Deployment Essentials - Look Development and Lighting
Film & TV

Katana pipeline deployment: key considerations, benefits and best practice

Who and what is involved when integrating Katana into your pipeline? Find out here.

この記事は約6分で読めます
Micro Monsters with David Attenborough
VR/AR/MR

Micro Monsters: mighty next-gen immersive content in stunning 8K

Alchemy Immersive breaks new ground with Nuke.

この記事は約10分で読めます
Team Herts Header
Film & TV

Inspiring the young minds of the future with Framestore

A team of graduates who strived for success despite the challenges of 2020.

この記事は約5分で読めます
Zak Boxall header
Film & TV

Artist Spotlight: Zak Boxall

Texturing tips, tricks and tutorials from one of ILM Sydney’s talented artists.

この記事は約6分で読めます
Screenshot from Polygon Pictures BLAME animation
Film & TV

ポリゴン・ピクチュアズの効率的なレビュープロセス

Nuke, Hiero and HieroPlayer combine to create calm, not chaos.

この記事は約8分で読めます
Nuke Episodic header
Film & TV

Creating binge-worthy episodic content with Nuke

How Nuke tackles rapid episodic production titles.

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Foundry Research about volumetric image capture
Film & TV

Volumetric video capture: challenges, opportunities and outlook for production pipelines

Key insights from Foundry’s just-wrapped VoluMagic project.

この記事は約5分で読めます