Explore the latest
Tackling complex look development and sequence lighting with DNEG Animation
A deep dive into DNEG Animation’s latest animated feature film, Ron’s Gone Wrong.
Creating a multiverse of animated possibilities with Marvel’s What If…?
How Flying Bark used Nuke and Katana to create the hit anthology series.
How to get new starters up to speed in Katana
Key insights from Sony Pictures Imageworks’ training department.
Connecting workflows and removing pipeline friction with interoperability
How Foundry is paving the way for a more efficient pipeline.
Hot off the press: top trends from Foundry Live 2021
Key product developments and innovations you need to know about.
Things I wish I knew about Katana: core concepts
New to Katana? Arielle Martin, Lighting Associate Product Manager, explores the key features tailored toward improving your workflow and creating a successful first project.
Building a 3D prehistoric pet: the making of Tucki
ILM’s Andreas Feix on creating a pet dinosaur using Nuke.
How DIGIC ramped up their CG efforts on Rainbow Six Siege trailer ‘The Playbook’
Crafting conflict with Nuke in this action-packed animation.
Cyberpunk 2077: building Night City with Nuke
Jakub Knapik of CD PROJEKT RED talks us through his creative process in this exclusive Q&A.
Artist Spotlight: Matteo Caruso
What does it take to be a ‘virtual artisan’? Senior Lighter Matteo Caruso offers tips, tricks and best practice to unlock next-level creativity.
The hottest trends to come out of Foundry Live 2021
Giving you the lowdown on our biggest virtual event of the year so far.