Explore the latest
From production to education with Nicholas Boughen
What’s the VFX education system missing? Find out from the founder of CG Masters.
Artist Spotlight: Yuya Takeda
Discovering the artist behind Modo 16 series’ artworks.
First Modo Roadmap: a path to transparency
Insights from our plans for Modo 16 and a big announcement.
Mastering the Moments of Truth Design Challenge: Thiago Christo
Thiago Christo discusses 3D package design and mastering the moments of truth.
Ellery Connell's game-changing journey to Modo
Ellery Connell, 20+ year 3D veteran, talks about his journey to Modo and why it’s his go-to tool for product development.
Modo Heroes: William Vaughan
New Balance’s 3D team leader, William Vaughan, on how GPU rendering kick-starts creativity in Modo 13.2.
How Wooga Games develops a creative, engaging and rich experience with Modo
Modeling mobile games with Modo.
Modo Heroes: Kalil Macedo
We shine the spotlight on the first of our Modo Heroes: Kalil Macedo, exploring his career as a 3D artist and designer
What is a 3D material?
We speak to Creative Specialist Ellery Connell about what 3D materials are and why they’re going to be key for the future of design.
Tor Frick: Design Without Limits
How Modo’s flexible modelling tools help the leading games artist meet the punishing production schedule at his start-up studio, Neon Giant
Lighting the way: these top artists share their approach to illumination
Take a look at the unique visual treatments of three lighting artists from our community and how they approach lighting in their work.