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Mastering the Moments of Truth Design Challenge: Thiago Christo
Thiago Christo discusses 3D package design and mastering the moments of truth.
Ellery Connell's game-changing journey to Modo
Ellery Connell, 20+ year 3D veteran, talks about his journey to Modo and why it’s his go-to tool for product development.
Modo Heroes: William Vaughan
New Balance’s 3D team leader, William Vaughan, on how GPU rendering kick-starts creativity in Modo 13.2.
How Wooga Games develops a creative, engaging and rich experience with Modo
Modeling mobile games with Modo.
Modo Heroes: Kalil Macedo
We shine the spotlight on the first of our Modo Heroes: Kalil Macedo, exploring his career as a 3D artist and designer
What is a 3D material?
We speak to Creative Specialist Ellery Connell about what 3D materials are and why they’re going to be key for the future of design.
Tor Frick: Design Without Limits
How Modo’s flexible modelling tools help the leading games artist meet the punishing production schedule at his start-up studio, Neon Giant
Lighting the way: these top artists share their approach to illumination
Take a look at the unique visual treatments of three lighting artists from our community and how they approach lighting in their work.
Fifty Shades of Black: are your 2D CADs holding you back?
Brendon Marczan explains how moving designs into a 3D space means the black you see is, at last, the black the world sees too.
Visualizing the Architecture of the Future with Nuke
In this article, we speak to Ludo Michaud, VFX Creative Director at Corgan MediaLab, about how his team have harnessed the power of Nuke for architectural visualization. Read more here!