Insights

Behind the scenes with the artists, studios and tech shaping the future of VFX and animation.

Studio Stories

Life, death and VFX: how Gulliver Studios helped create Squid Game

How Gulliver Studios used Nuke to create the enthralling Netflix series.

Nuke

Studio Stories

How DNEG created the award-winning VFX of Dune

Reimagining Frank Herbert’s classic novel using Nuke.

Nuke

Blog

OpenTimelineIO

How production pipelines are going global.

Nuke

Studio Stories

Tackling complex look development and sequence lighting with DNEG Animation

A deep dive into DNEG Animation’s latest animated feature film, Ron’s Gone Wrong.

Katana

Studio Stories

Creating a multiverse of animated possibilities with Marvel’s What If…?

How Flying Bark used Nuke and Katana to create the hit anthology series.

NukeKatana

Studio Stories

Creating a pixel art world with Nuke Indie

When 8-bit assets meet the affordable tool for solo artists.

Nuke Indie SubscriptionNuke

Artist Spotlights

Artist Spotlight: Shonda Hunt

Shonda Hunt on her freelance compositing career and how Nuke helped her get there.

Nuke

Blog

Webinar wrap-up: The Basics of Review and VFX Editorial

Setting up templates, importing files, SyncReview and more

Artist Spotlights

Artist Spotlight: Miguel Guerrero

Venezuelan VFX artist and Director Miguel Guerrero on Nuke and his established career.

Nuke

Product Focus

Texturing through time: from miniatures to Mari

Making make-believe as real as possible.

Mari