洞察
VFXとアニメーションの未来を形作るアーティスト、スタジオ、そしてテクノロジーの舞台裏に迫る。
Product Focus
Creating binge-worthy episodic content with Nuke
How Nuke tackles rapid episodic production titles.
NukePipeline & Workflows
Volumetric video capture: challenges, opportunities and outlook for production pipelines
Key insights from Foundry’s just-wrapped VoluMagic project.
Artist Spotlights
Artist Spotlight: Chun Chun Yang
Creating breathtaking texture assets with Chun Chun.
MariCareers
How to become a Nuke Technical Director
Learn the same skills and techniques used by leading VFX studios and artists.
NukeStudio Stories
The art of war: forging AC Valhalla’s epic CG launch trailer
DIGIC gets battle-ready with Nuke for the Assassin’s Creed franchise.
NukeArtist Spotlights
Artist Spotlight: Victor Perez
One of the industry’s top compositing gurus offers an exclusive sneak peek into his amazing home studio.
NukeProduct Focus
Lighting in visual effects: crafting CG cinematography
Merging the real and imagined to create something incredible.
KatanaProduct Focus
The path to Nuke 12.1’s ParticleBlinkScript node
Foundry’s ‘father of the particle system’ offers exclusive insight into the development of this fundamental feature.
NukeBlog
Nuke Indie: Everything you need to get started
Master the basics of Nuke Indie.
Nuke Indie SubscriptionBlog
Machine learning for artists: the latest trends
Arm yourself with the latest machine learning tools.
Artist Spotlights
Nuke Artist Spotlight: Freddy Chavez Olmos
Getting spooky with the creative mind behind Duérmete Niño.
NukeStaff picks
Artist Spotlights
Studio Stories
Studio Stories










