Insights

Behind the scenes with the artists, studios and tech shaping the future of VFX and animation.

Artist spotlight: Clara Chan

Artist Spotlights

Artist Spotlight: Clara Chan

From NASA to Nuke: CG Supervisor Clara Chan on how she combines art and science to create something incredible.

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Nuke in progress

Blog

Nuke in Progress - Blackmagic RAW

How Nuke tackles rapid episodic production titles.

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Studio Stories

Getting magical with REALTIME and A Discovery of Witches

A witchy awakening with Nuke and Mari.

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3D CG dinosaur made in Nuke

Studio Stories

Building a 3D prehistoric pet: the making of Tucki

ILM’s Andreas Feix on creating a pet dinosaur using Nuke.

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Studio Stories

Sink or Swim: How FuseFX created a Tsunami for 9-1-1

Mixing the practical and CG to make epic scenes with help from Nuke.

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CG-rendered image of operators from Tom Clancy's Rainbow Six Siege

Studio Stories

How DIGIC ramped up their CG efforts on Rainbow Six Siege trailer ‘The Playbook’

Crafting conflict with Nuke in this action-packed animation.

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Blog

The top five trends from FMX 2021

Step into FMX’s virtual conference.

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Studio Stories

Cyberpunk 2077: building Night City with Nuke

Jakub Knapik of CD PROJEKT RED talks us through his creative process in this exclusive Q&A.

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Blog

Foundry at GTC: A step-by-step guide to CopyCat

Dive deeper into Nuke’s machine learning toolset.

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Pipeline & Workflows

Creating an efficient animation pipeline for your studio

How Nuke streamlines animation workflows and helps artists create high-quality content.

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Studio Stories

Stepping back into the 1930s with Mank and Nuke

Discover how Territory Studio used Nuke to create a rear-projection scene on Mank.

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