洞察

VFXとアニメーションの未来を形作るアーティスト、スタジオ、そしてテクノロジーの舞台裏に迫る。

CG-rendered image of operators from Tom Clancy's Rainbow Six Siege

Studio Stories

How DIGIC ramped up their CG efforts on Rainbow Six Siege trailer ‘The Playbook’

Crafting conflict with Nuke in this action-packed animation.

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Blog

The top five trends from FMX 2021

Step into FMX’s virtual conference.

3D CG characters by animation lighter Matteo Caruso

Artist Spotlights

アーティスト スポットライト: Matteo Caruso

「バーチャルな職人」に必要なものとは?シニアライティングアーティストのMatteo Caruso氏が、クリエイティビティをさらに進化させるためのヒントやコツ、ベスト・プラクティスを紹介します。

Katana
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Studio Stories

Cyberpunk 2077: building Night City with Nuke

Jakub Knapik of CD PROJEKT RED talks us through his creative process in this exclusive Q&A.

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Blog

Foundry at GTC: A step-by-step guide to CopyCat

Dive deeper into Nuke’s machine learning toolset.

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Pipeline & Workflows

Creating an efficient animation pipeline for your studio

How Nuke streamlines animation workflows and helps artists create high-quality content.

Nuke
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Pipeline & Workflows

Nuke in progress

Blog

Nuke in Progress - Shake to Disconnect

How Nuke tackles rapid episodic production titles.

Nuke
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Blog

The hottest trends to come out of Foundry Live 2021

Giving you the lowdown on our biggest virtual event of the year so far.

Artist Spotlight Henrique Reginato

Artist Spotlights

Artist Spotlight: Henrique Reginato

Why Henrique Reginato chose Nuke Indie as his tool of choice for his freelance business.

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Product Focus

CopyCat: bringing machine learning into Nuke’s toolset

How you can harness the power of machine learning in Nuke.

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